|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.15 05:30:00 -
[1] - Quote
Please do endeavor to use the search function, as you will find that many, many people have mand the same complaint. That being said, allow me to tear into you like a starving man into a prime steak.
I shall now assume I am a Forge user, whilst you operate a Sagaris, shield tank fit.
What do I give up to use a Forge Gun? All dropsuit choice, movement speed, turn speed, huge amounts of fitting requirements, every weapon but an SMG or Scrambler, the ISK for equipment, and all the skill points needed to make it a viable primary weapon, and I STILL get crushed by any decent infantry because I am designed for AV only. Plus, by the time I fuinish reloading, your repair units have already undone the damage, and you're probably way over the next hill because of how fast tanks are. On the side, I have enough ammo to barely kill one smart Sagaris, you have infinite.
What do you give up to pilot a Sagaris? The skill points to drive one and the ISK for the hull and fitting. You can wear any suit with any equipment and modules you like, and many of the vehicle skills also affect your dropsuits. Ammo is plentiful, and you can kill other armored units as easily as installations or infantry. Also, your survivability is amazingly high as you can evade, tank, and only have to worry about other armor or the rare AV trooper.
Add all that to the accuracy of the turrets and the lack of loss due to the rarity of death, and excuse me, but WHO is too powerful in this scenario? I'll accept some leeway because you are a tank, but knock it off. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.15 05:43:00 -
[2] - Quote
Lakega Scerta wrote:Zero Harpuia wrote:Please do endeavor to use the search function, as you will find that many, many people have mand the same complaint. That being said, allow me to tear into you like a starving man into a prime steak.
I shall now assume I am a Forge user, whilst you operate a Sagaris, shield tank fit.
What do I give up to use a Forge Gun? All dropsuit choice, movement speed, turn speed, huge amounts of fitting requirements, every weapon but an SMG or Scrambler, the ISK for equipment, and all the skill points needed to make it a viable primary weapon, and I STILL get crushed by any decent infantry because I am designed for AV only. Plus, by the time I fuinish reloading, your repair units have already undone the damage, and you're probably way over the next hill because of how fast tanks are. On the side, I have enough ammo to barely kill one smart Sagaris, you have infinite.
What do you give up to pilot a Sagaris? The skill points to drive one and the ISK for the hull and fitting. You can wear any suit with any equipment and modules you like, and many of the vehicle skills also affect your dropsuits. Ammo is plentiful, and you can kill other armored units as easily as installations or infantry. Also, your survivability is amazingly high as you can evade, tank, and only have to worry about other armor or the rare AV trooper.
Add all that to the accuracy of the turrets and the lack of loss due to the rarity of death, and excuse me, but WHO is too powerful in this scenario? I'll accept some leeway because you are a tank, but knock it off. and 1 forge gun user half the map away will take my dropship and drop it into low armor and set it on fire with 1 shot, making it completely useless, and without any effort costing me a few games to replace, or more depending on how well I had it equipped. Now who's OP?
That one shot had to be lead at that distance... in fact, you probably weren't even within render distance, so it was a pure crackshot. Also, if you are getting hit by the Forge as a Dropship pilot, step up your dodging. You can fly. 3D movement. Up, down, left, right, forward, back. USE THEM. You are soft because you are meant to be support, meant to fly low behind tall cover, and above all, aren't supposed to get hit by a Forge Gun. It is inaccurate as hell, has a large charge time, shakes to offset personal accuracy even more, and, I cannot stress this enough, can only hit a dropship if it is moving in a totally predictable pattern... like say, straight forward, straight up, or not at all.
Plus, your Gorgan/Viper is/was free, and even now is cheap and a waste compared to a Prometheus. Try harder. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.15 06:14:00 -
[3] - Quote
Forgot your post there? |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.15 06:30:00 -
[4] - Quote
Avenger 245 wrote:Not that I want to stick my head in this argument again but Isnt the fact that I can happen at all the part that makes this op regardless of who has skill or not the fact it can slaughter infintry dropships and tank with ease?
Also another question for you fg users that gun fires with the same damage as a tank main cannon, but it has a shorter barrel?
Barrel length is indicative of accuracy, NOT power. Also, I CAN fire a sniper round randomly and hit a man in the head from beyond the draw, and I CAN bounce a grenade off three walls and a pipe to kill two people I wasn't even aware of. You can't nerf luck.
On a side note, it can only hit infantry if it gets lucky, dropships are light enough to fly, ergo they can't take too much punishment (concentrated AR fire can kill one), while killing a Sagaris on your own with an FG is impossible unless the Sag pilot is a moron. Sad, but true. |
Zero Harpuia
Maverick Conflict Solutions
422
|
Posted - 2012.08.18 02:50:00 -
[5] - Quote
pew pew youredead wrote:SILENTSAM 69 wrote:OMG! The AV weapon can be used against vehicles? It is funny to see the crying when things get fixed. I do not understand why people think the Forge Gun shouldnt be able to take out tanks. That is its main purpose. The Forge Gun does not need a nerf. The Forge Gun was finally fixed. i'm not implying anything about a nerf, but since it's so easy to kill armor with that i think it should cost a little more, so when someone loses his forge gunner, he feels as annoyed as someone losing a tank.
You do realize the Forge is supposed to be the cost effective way of removing a tank? It is, quite literally, all gank no tank. We used them to prevent the loss of our own team's tank, and the detriment of everything else. |
|
|
|